Spiritus Chronomatix
2016,
Group project with collaborators Katherine Isbister, Clara Vera-Fernandez, Rosanne Limoncelli and Eddie Melcer.
Summary
Narrative-based augmented reality puzzle game using the Google Tango as a tool to travel through time, and to see into the ghost world. There is an angry spirit in the room, turning on lights, making sounds, and setting off the Reliever contraption.
Support
Sam Sadtler worked on the wireless communications between the objects. This project was supported by NYU Game Innovation Lab and NYU Tisch Experiments in Storytelling.
Gallery
Coming soon.