Hit Me! 2.0

Eyebeam, Face-to-face Games, Hit Me!, Physical Computing

I will be showing Hit Me! at the next Eyebeam Mixer. I am really excited about it. I need to do some updating to the game. Here is a list of intended updates:

1. Better wireless pin-hole cameras. For the game, I need 2 cameras that are same but run on different channels. I found some rechargeable ones at Geeks that have a choice of 4 different channels around the 2.4 Ghz frequency. Unfortunately I won’t know how the system would run in a space until I actually try it out. There are always going to be things that run on the 2.4 Ghz range, as well as the 900 Mhz range that my older cameras ran on. In the Chelsea Museum show, the old cameras conflicted with the project that was running right before mine, but it worked fine as soon as the previous project was turned off. So I am looking forward to getting them quick to try out in the space.

2. Better doorbell system. For the game, I need 2 that run on different channels like the cameras, but they can share the same receiver. I found a set on amazon which can run on a range of frequencies it seems, but I am waiting for an email reply from the manufacturer about what frequency it runs on. I don’t want anything that would interfere with the cameras. Also I would like to get ones with lower latency from my previous set. However, latency is not really an important function when it comes to doorbells, so it’s not a function that is highlighted or written about. Basically it’s hard to research that information before purchasing.

3. Rewriting software on Processing.

4. Composite Video to USB adapter. I already have a one that goes to firewire.

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