Ninja Shadow Warrior

Ninja Shadow Warrior from Kaho A on Vimeo.

Ninja Shadow Warrior is a stand alone photo booth arcade game using the Kinect camera, computer and a hacked closet light button built into a custom game cabinet. The palace is under attack and the player must use his/her ninja magic to hide by “becoming” objects. The player must fill out the silhouette of a randomly chosen object from the ninja palace as accurately as possible. The game encourages face-to-face cooperative interaction through strategy, rather than rules, as multiple ninjas can fill out object silhouettes more accurately and thus achieve a higher score. The score achieved during a game in addition to the snapshot is posted on a website where it can be shared. ninjashadowwarrior.tumblr.com.

The code is written in Processing, uses Shiffman’s Open Kinect Library .

Music is by Jenks Whittenburg.

This project is supported by Eyebeam Art & Technology Center and NYU-Poly Game Innovation Lab.

 

Publications/Exhibitions/Demos

  • September 12, 2012: BAM Fisher Block Party with Babycastles, Brooklyn, NY [event site]
  • June 21st – August 12th, 2012: “Joue le Jeu” show at la Gaîté Lyrique, Paris, France [exhibition site]
  • June 2nd & 3rd, 2012: World Science Festival at NYU-Poly [event site]
  • June 19, 2011: Game Set Watch [blog site]
  • October 26, 2010 – January 29, 2011: X-Lab at Eyebeam Art & Technology Center [exhibition site]

More Information

  • Design process blog: brainstorming, playing testing [blog site]
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