about me

I am a designer based in NYC interested in improving social and personal experiences through the use of technology, fashion and games.

I am currently a Computational Fashion Fellow at Eyebeam Art & Technology Center and the Artist in Residence at the Game Innovation Lab at NYU-Poly where I research and build games that utilize technology to bring people together face to face. Some of my projects include Hit Me!, Mary Mack 5000 and Ninja Shadow Warrior. I am currently working on a game that explores costumes as game controllers. My projects have appeared in shows and conferences in NYC, Boston, San Jose, the UK, Greece, China and Japan, and have been discussed in various publications including I.D. Magazine, Kill Screen Magazine, CNET News, NBC, NY1 and the Japanese newspaper, Asahi Shimbun.

I teach classes and workshops on designing and building alternative physical game controllers, and co-host a monthly playtesting event with Come Out and Play at Eyebeam. I hold a MFA in Design & Technology from Parsons the New School for Design and was formerly a Fellow at Eyebeam Art & Technology Center in NYC.

My other passions include film, music and day dreaming.