Monthly Archives: June 2010

Mary Mack 5000: Brainstorming

The most important role of gloves in Mary Mack 5000 is to measure the accuracy of the claps. The technology must be able to assess whether or not the correct claps are being made at the correct time. I first started out mapping out all possible clapping combinations. Ideas like pressure sensor combined with color sensors & colorful gloves or pressure sensors combined with RFID were considered, but ultimately a simple method of ID through contact would be most suitable for the game. Read more [...]

Mary Mack 5000

Mary Mack 5000 is a project I have been working on at my Eyebeam fellowship. It's a game that reintroduces the popular Patty Cake little girl's games in a hyper, rocked out, digitized version. It uses special finger-less gloves with conductive pads, as well as pads on the thighs and upper arms. The sensors help measure timing and accuracy of two people playing the clapping game, and the score is based on these two factors. A projected interface keeps the players and spectators informed of the Read more [...]