I have been working on making a workshop. First I wanted to use potatoes to power sound generators, but I realized that the potatoes do not make enough current. I need like hundreds to make decent current. With a parallel/serial combo configuration I was able to make roughly 1.5V with something less than 1mA. This is enough to power a low-voltage piezo buzzer. It’s faint but it will do! I tried lemons and different cuts for both the lemons and potatoes, but so far the whole potatoes seem to work the best. It maybe a matter of opinion but powering something with potatoes seem more exciting than lemons!
Musee Mecanique is in San Francisco, and I would always take people here if they were visiting. It’s like, the OLDEST game arcade I know. My favorite kiosk is of a horrific scene of a Opium Den. The photos above are of a two-player boxing game.
I haven’t been to the Chinatown Arcade in since I moved back, but a few years ago when I went, it was like stepping into a time machine, back to the arcades of the 80’s. I love that nostalgic sound of a quarter getting slapped down on the glass. It only seemed like yesterday, the excitement I felt claiming my position in line to challenge the winner, even though I knew I would get my ass kicked like usual! Anyways, I digress…
At the Chinatown Arcade people still gather around exciting games watching and cheering on players. The spectator role here is pretty significant. How many places are like this nowadays? (Maybe at street basketball games? W4th Street?) I am sure there are regulars who reign. The meta-game (one of the things I will refer to often) here is rich!
I remember in the 80’s in Tokyo, before consoles got popular and people started to stay inside to play games, there were huge, lavish arcades packed with people around the city. My sis and I would go play our favorite — the multi player racing car games — the stations would always be surrounded by people watching and waiting to play. I haven’t seen a crowd like that around arcade games since!
Games can always create a playful atmosphere. But besides the actual game, there are other things that can create a playful effect — for example whimsical play on sizing. Something as mundane as a power strip can become cool and fun with a miniature city built on top!
I am setting up this blog to keep track of various ideas, comments, observations, and things that I come across. I am at the beginning of my fellowship at Eyebeam, and this will be my attempt to document my time here and perhaps more. While at Eyebeam I will be researching and making games that encourage or enhance real life face-to-face interaction.