Category Archives: Mary Mack 5000

MM5000 Vest

Originally the MM5000 shoulder and thigh pads were made from bandanas and D-rings. However, it's been quite a hassle. They slide off while playing, they take a long time to put on and are equally annoying to take off. So the solution to this problem is to create a vest interface that is much easier to put on and off. And not only does the vest add to the "rocker" feel of the game, but also it provides a nice surface to mount the sensor pads on to. I found some RJ50, also known as 10P10C Read more [...]

To Do List for Mary Mack 5000

Shoulder/Lap Pads: I clearly  need to find a better way for people to put on/take off the pads without taking so much time. I have been looking at Neoprene Velcro material like on athletic knee supports sold at drug stores. Seattle Fabrics seem to sell it. Can I do it without losing the "rocker" look? Enclosure (plastic? metal? wood?) for game for the purpose of: protecting circuit stick to the floor/table so players don't pull wires out protect circuit, stick on table/floor quick Read more [...]

Mary Mack 5000 at Hide & Seek Weekender Festival in London!

Wow. The Hide and Seek Weekender Festival has been such an exciting event! Showing Mary Mack 5000 has been amazing. I got a lot of good feedback and constructive suggestions on how to improve the game. I will write up a to-do list later. It was such a good opportunity to have different people playing the game. I feel as if I was successful in reaching the 2 most important goals of the game: having a wide variety of people other than little girls playing the game having people enjoy themselves Read more [...]

Mary Mack 5000: Brainstorming

The most important role of gloves in Mary Mack 5000 is to measure the accuracy of the claps. The technology must be able to assess whether or not the correct claps are being made at the correct time. I first started out mapping out all possible clapping combinations. Ideas like pressure sensor combined with color sensors & colorful gloves or pressure sensors combined with RFID were considered, but ultimately a simple method of ID through contact would be most suitable for the game. Read more [...]

Mary Mack 5000

Mary Mack 5000 is a project I have been working on at my Eyebeam fellowship. It's a game that reintroduces the popular Patty Cake little girl's games in a hyper, rocked out, digitized version. It uses special finger-less gloves with conductive pads, as well as pads on the thighs and upper arms. The sensors help measure timing and accuracy of two people playing the clapping game, and the score is based on these two factors. A projected interface keeps the players and spectators informed of the Read more [...]